X-COM: Enemy Unknown or as it was called in the us: X-COM: UFO Defense.
This was one of my first gaming experience with turn based strategy growing up.
This was also one of my best memories as far as in pulling my hair out in frustration over how fucking hard this game was.
First made in 1993 by Mythos games and MicroProse this game was one of the most complex games for it's time and style.
The game itself was as they called it a turn based strategy game but if you have played this game more then 10 minutes then you know that it is A LOT more.
The amount of research upgrades and training you can do in your base, on your soldiers, ships and more made it look more of an RPG/Sim game then a strategy game, and the simplicity as well as Depth at the same time made this game a very player friendly yet a complex gaming experience for you to waste half your summer on (Or well fall as it is now).
The only story you can make out of this game is that you are a mercenary that is getting paid to kill aliens.
Your object in this game is simply put, Build a base upgrade your troops hunt aliens upgrade some more build some more hunt some more and build more bases. Sound easy right?
W R O N G.
The Ai in this game is a bitch on wheels and a jet pack on it's back.
If you like saving and loading a lot this game can be easy but if you wanna play this game as it is intended to on super human and only save/load after each mission then you are going to have a hell of a time and pulling your hair out more times then a scab fox.
If you do not have more then one base for instant the aliens are going to take over some country and cut your funding's and make your life a living hell.
Think of this game as a game of poker, even if play all your cards right and have the best hand before the last card some fucking idiot is going hit the straight flush on the last card and blow a nuke on your ship or some thing...... Or at least an eteral is going to mind control your best unit that has a high explosive rocket that is going to kill at least 90% of your team and destroy any thing of value.
The artwork in this game is as you can expect from a 90's sprite game simple but made well
even thou it might seem a bit primitive for it's time 1993 was the year that grate games like; Sim City 2000, Myst and Doom to name a few
Fun fact; the world record in completing the game is as of now 60minutes. my personal best was about 9years......
Even thou it had a bit primitive look it still felt like a AAA+ title on the graphic's and info and i think it was all because the beautiful artwork beside from the in game sprites for example, when you had researched a dead alien the pictures and all the info about the creature or even item or ship that you captured was detailed and magnificent
Fun fact; The secound installment of the game X-com terror from the deep was EVEN harder then the first title.
Not even i haven't yet completed it whiteout cheating...
I have loads of fun memories from this game growing up cursing at the screen whining about the game and getting yelld at for yelling and cursing to much..
And with the "remake" of this game coming for xbox 360 in 2010(?) this is a sure pick for any strategy fan out there that likes a challenge.
I rate this game a SOLID 9/10